So here we go: all any of these things—closures, exceptions, suspending functions—are just ways of jumping forwards and backwards to different places, and some compiler guarantees to ensure that any jumping can happen in a structured, safe way. And that’s what effects give you, and some more.
For each key in the incoming state, we get the local register at that key. If we find one, the peer is updating an existing key that we already know about, so we call that register’s merge method with the incoming state at that key. Otherwise, the peer has added a new key to the map, so we instantiate a new LWW Register using the incoming state at that key.
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